assets

Seamless tiling: noise fields vs photographed textures

Ovi
Original post
Generated textures tile perfectly by construction. Photographed ones need work. But generated ones can look samey after a while. Curious how others balance the two.
Ana
26 Oct 2026
Generated wins on licence and tiling, photographed wins on character. I use generated for the base and one photographed detail layer at low opacity for the grit.

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